How should I go with cross-server multiplayer with little to no players?

Greetings! I have a cross-server multiplayer system already created for the next update

But there is one major problem.

I have no players (yet)

If I had a player base, this would help out a lot, and this topic wouldn’t even exist.

What should I do with cross-server multiplayer until I have a steady enough player base?

Thanks in advance!

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Would this be something to consider + making this only local server multiplayer as of right now?

Could you explain more about what you mean by cross-server multiplayer?

Someone on one server can join someone else in a different server, with MemoryStoreService.

The cross-server multiplayer will be more useful when the game gets popular. However, I believe that it will divide up your playerbase, which can cause the people that do play to feel isolated.

An addition that could help with the UI is including the number of players on each server so that players know which game is more active.

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