Please tell me if this belongs in a different category!
So I made a a game where it is basically a “Don’t be crushed by a speeding wall game” but there are obstacles and I made the game to just take a break from another game I was making and it currently has 1k visits. I was thinking of updating a game where instead of a set thing of obstacles, it generates them and I got to thinking: How could I monetize this game? I would really like to make a game I could make a few robux on, and all the serious games I make get less than 10 visits but this one managed to do way better.
In game points/currency earned through wins, used to buy trails to show off how pro you are. Allow Robux purchase of this currency to shortcut winning to get the pro look trails?
Gamepasses
- Double points gamepasses (make points give you special advantages)
- Extra speed (will allow people to get wins faster)
- Chat tags
Dev products
- Allow players to buy points if they’re too lazy to get them on their own
- If you make a gears shop you can make some gear possible to buy with
robux
VIP Servers
- VIP servers will allow your players to play in a server with only their friends or grind in peace
You can also make a donations board which would encourage players to donate more