How should I release my game so it has eager players on startup?

like, should I be making readit posts about my game? How do I get my game noticed before release?

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you should upload devlogs on social media and for sure you can post about it on reddit and facebook

teaser trailers, trailers. let the community know the release date and some entertaining gameplay footage and yes devlogs like krant said.

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so people can steal ideas? I’m superstitious about that kind of thing

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this is not a big problem because when you make a devlog about a new feature or a new map it is already hard to steal it because you already made it

ya, i guess, but i’m just one guy, in the time it takes to make some unique thing, it would only take some brainrot studio to copy it in like 1/7th the time

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teams mostly will not look at small projects done by small indie developers , i do not mean any thing bad , i am also an indie developer :sweat_smile: