Hey, I’m creating a game that is a recreation of Monopoly, the board game, and I also wanted to put in some modes, like, for example:
Original: a classic game of Monopoly,
Bomb—a game of Monopoly but with a twist or something.
So, I wanted to ask, how should I structure it? Do I make 1 manager for each mode where I need to code the whole game or just have 1 main manager with 1 module for each mode where they handle some custom stuff? I saw LOCOFFICIAL had alot of mode and each of them has it’s own twist.
2 Likes
i would suggest this because its more easier to update and more flexible
3 Likes
One script per gamemode will be the best in my opinion