How should you store player attributes?

im making a battlegrounds game and currently im using attributes for everything, blocking, attacking and being stunned. should i switch to module scripts to store player data? because i’ve seen most dashes in battlegrounds games are client side and it should take time to check if the player is stunned, bllocking or attacking(P.S. i havent checked if it does take a significant amount of time so please let me know if it doesnt) Any suggestions?

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