How this type of Camera is made?

Recently i tried how to create a smooth feel to my game, and then i saw the gameplay of the game " Holy War X".
I noticed how the camera did a huge part of this smooth feel and wanted to recreated it.
I would like to know how the camera is made. I think the camera follows the center of the character model.


(Took the video from SwiftDFG Chanel and sorry for the bad quality)

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