Now I also realize that you want it to move… what I’d do is just set the cc.Frame originally to the cam.Lvl12 CFrame. Then from there Tween the Camera CFrame to a new check point, could just make invisible parts where you want the next frame to be. Then in the Tween just tween to that position, pause, and resume.
Not completely sure, maybe, but I wouldn’t know where to start with that (not much of an animator), I’d use TweenService to animate the change in CFrame for the camera.