Take the model you’ve got and let us take a look at it. We can more easily work with that than just descriptions.
Use the Search button up top and look up “car suspensions” in the forums. They should cover exactly the same procedures.
I can have a look at your model later tonight.
My suggestion for now is to Search other suspension posts. Any of the information I can tell you about your case will also be in many of those other posts and you’ll probably learn some very useful information…
Wow, you have Constraints and Attachments all over the place. You should align them properly so they don’t get confusing to look at.
Also trying to turn a single MeshPart bike into a bike with steering and suspension probably wouldn’t look very realistic since the Mesh bike wheels don’t rotate, steer, or move up and down with the suspension. You’re probably better off building a bike Model with Parts, Unions and MeshParts to get all the movements a bike does.
Use Run while testing and in the Model tab click the Show Constraints tool. You’ll see the BikeTiltConstraint is now a horizontal hinge between 2 welded Parts. If you want the bike to tilt forward/backward you’re going to have to change the Properties of the BodyGyro. Look at the settings in my version of the bike.
What kind of suspension are you trying to create? A Constraint one with Springs, Prismatic or Cylindrical Constraints, or a CFramed one using Raycasting to figure out the height of the wheels above the ground?
You should read all the other posts on the forums about suspension if you haven’t ever experimented with it before. There’s a LOT of good information you can learn from there.
Anyway, I did some tweaking to your model and got it working pretty well in the place below. Read the driving script for comments about what I changed. I also included your original model so you could compare the Properties of all the Parts side by side to see what I did. Motorcycle test.rbxl (86.9 KB)
Woww yes thank you soo much. So I wasnt really sure on which one to use to make the suspension because of every tutorial uses different things. And I dont understand how to choose the one I need.
Also about the trash bike model I use it for totally testing and trying to learn. Making vehicles are way harder than I tought. Thank you for the information and guidance
You mean a model of a motorcycle with the suspension components, steering, and turning wheels? What you’ve got as a working model seems to work pretty well so far and it shouldn’t be too tough to add the other components.
When I build models I just look at lots of pictures on the internet. I pick details that I want to put on my model and go from there.
I’d suggest building a very basic block model with no detail if you want to add suspension etc. That way you can get it working properly and then add Parts to it for the details.