How to add a background to a cutscene

What I’m currently trying to is add a background to a combat cut scene like this.

video

I’ve seen this topic already

topic

but I couldn’t really interpret the answer or understand it well. Unless you guys have a better way of making me understand the solution on that, I was wondering if there’s a way to make this background appear, look like its moving because I’m sure they don’t use multiple images, I think it involves Surface Gui, and moving (correct me if I’m wrong.) And I also don’t get how it makes the things around the surface GUI disappear besides the player.

(Also does the first cut scene use a different method of a background than the next one? (from where it turns from red to orange.) Because that’s puzzling me too)

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maybe use a billboard gui behind the players at all time, or put the players in a viewmodel and screen gui behind it? you could also try vfx, most of these ideas are probably not the best though

cant check first video, but all these background pretty much just neon spheres/parts. You spawn it between players and make entire map transparent on their clients. You can see in second video that third character is clipping threw that neon sphere

Making the entire map transparent on their client sounds perfect, Was wondering if you knew how to make the screen GUI look like its moving though. Here’s the video also since it doesn’t work