In this script when you see slender a Image appears and that, but here is a problem that there’s not a distance, like even if you see him from a long distance it will damage you
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Gui = script.Parent
local static1 = Gui:WaitForChild("static1")
local static2 = Gui:WaitForChild("static2")
local image = Gui:WaitForChild("he")
local parts = {}
parts.Slenderman = nil
local tweenService = game:GetService("TweenService")
local SlenderRootPart
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
local char = player.Character
local humanoid = char:WaitForChild("Humanoid")
local angle = camera.FieldOfView
local tInfo = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.In, 0, false, 0)
function FindModel()
if workspace:FindFirstChild("Slenderman") then
parts.Slenderman = workspace:WaitForChild("Slenderman")
parts.Slenderman = parts.Slenderman:WaitForChild("HumanoidRootPart")
return true
else
print("Can't Find"..warn("False"))
return false
end
end
RunService.RenderStepped:Connect(function()
if FindModel() then
local partsInVision = {}
for , part in pairs (parts) do
if math.pow((camera.CFrame.LookVector-(part.CFrame.p-camera.CFrame.p).Unit).Magnitude/2,2) < angle/360 then
table.insert(partsInVision, part)
end
end
local closestPart = nil
local closestDistance = nil
for , part in pairs (partsInVision) do
if not closestPart then
closestPart = part
closestDistance = (part.CFrame.p-camera.CFrame.p).Magnitude
continue
end
if (part.CFrame.p-camera.CFrame.p).Magnitude < closestDistance then
closestPart = part
closestDistance = (part.CFrame.p-camera.CFrame.p).Magnitude
end
end
if closestPart then
--print("Slender is here"
humanoid.Health -= 0.15
if not static1.IsPlaying then
static1:Play()
static2:Play()
end
--if static1.PlaybackLoudness <= MaxPlaybackLoudness then
image.ImageTransparency = math.clamp(static1.PlaybackLoudness/300, 0.1, 0.9)
--end
else
if static1.IsPlaying then
static1:Stop()
local t = tweenService:Create(image, tInfo, {ImageTransparency = 1})
t:Play()
--image.ImageTransparency = 1
if static2.IsPlaying then
static2:Stop()
end
end
end
end
end)