How to add a shadow to a button (more efficiently)

So I know how to do this but whenever it comes to scripting it, it could be messy because I make the shadow a frame the parent of the button so I just want to know if there is a way to make this more efficient like making the button a parent of the shadow frame

You could set the ScreenGui to use ZIndexMode.Global instead of Sibling, and just make sure the actual Frame has a higher ZIndex than the shadow. This can be pretty inconvenient for other reasons though.

Why do I want to make the zindex for the shadow higher when i want it to be under

That’s the opposite of what I said :stuck_out_tongue:

oh my bad, wat does this mean ScreenGui to use ZIndexMode.Global instead of Sibling

With Sibling, which is the default mode, ZIndex only changes the order things are rendered in within a single parent, i.e. between the different children of a single parent. With Global, any object with higher ZIndex will show on top of any object with lower ZIndex, regardless of which parent they have.