I made a msitake, a very awful mistake.
I did this command in the “run a command” bar in rblx studio.
Local x workspace.ChatModel.clientchatmodules:clone(!
X.parent = game.chat
I WAS TRYING TO ADD BUBBLE CHAT TO MY GAME WITHOUT LUNCHING IT FROM STUDIO, AND IT REMOVED THE CHAT LOGS U USALLY SEE IN. A NORMAL GAME, I CANT FIGURE OUT HOW TO BRING THEM BACK! I TRIED REMOVING THE “CHATMODEL” FREEMODEL, AND THAT DIDNT WORK. I AM IN SHOCK AND I DONT KNOW WHAT IN THE WORLD TO DOO.
pleaese, can someone help me out with this, this is just way to far from my reach of sloving.
I was following randok tutorial from yotube on how to add bubble chat to your game. I was given i structions to put. A command like i said into the studio console. And i thought it will add bubble chat, and it did, but it also removed the chat logs. I was completey dumbfounded. It was a bad pratice to watch a yt vid.
Im sorry for my issue, i hope you can understane that i made a stupid mistake.
Yeah, Its becuase the template I selected didnt have Bubblechat enabled. And I was confused on how I coule enable it quickly. I was rushing and wasnt thinking. Now thats already behind me, the only issue I have right now is how to enable the chatlogs. I may just create an new entire post thats more understandable.
It says that it enable Buble chat without the chat logs so that’s what you did
Local x workspace.ChatModel.clientchatmodules:clone(!
X.parent = game.chat
You cloned “clientchatmodules” try to find that in your data model by type it in the search bar above the workspace
I’m not sure what game.chat i think it’s the text chat what means you can find them in text chat service under the folders under starter gui
I think that the client chat modules remove it so try to remove that
To enable buble chat probably in the chat service just search in the properties