I am making a game with a Top-down perspective and want to achive this effect when going into rooms:
I want it so if The player manages to peek out of bounds it just shows a black sybox, But then that would also bring problems because it would be visible from anywhere. Maybe a way to change the skybox locally if the player is in a room?
You can change the sky with a local script
If Room.Value == 1 then
-- sky box texture stuff.
end
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Yeah I added a black haze effect and set it to 10 when entering a room.
Ye then just adjust the haze amount between rooms.
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