It looks like roblox automatically rescales, have you actually applied the texture to the mesh in the studio?
I couldn’t because it wouldn’t let me choose all of the images then it wouldn’t let me choose one due to an error.
Could you take a picture of the error?
here’s a video you can watch-Blender How to Bake Textures Tutorial - YouTube
even the images shows a single texture from multiple.
He doesn’t need to bake any texture man…
then how will he get the metallic properties he changed in the blender onto the image??
He’s already got his texture off of the internet. I’m not going to argue bro…
I can change the roblox reflectance.
Have you tried uploading on the asset manager? Otherwise, I think you’ll just have to wait until it (maybe) fixes. I could also try uploading the image if you like
umm idk if you understand the concept of surface modification in blender like roughness and…
when you change that you’re change how much light that surface has to reflect but that data isn’t in the original texture cause HE ADDED IT IN BLENDER AND BLENDER ISN’T MODIFING THE IMAGE BUT THE MODEL SURFACE
So you gotta bake it so that you get that reflectance information into the image
if you still disagree just don’t reply it just feels like a waste of time.