Hello!
I am trying to include rebirth multipliers so the tools Swing value is xRebirthValue.
Here’s the give Swing function:
tool.Activated:Connect(function()
if not debounce then
debounce = true
animtrack1:Play()
plr.leaderstats.Swing.Value = plr.leaderstats.Swing.Value + _M.quality
wait(_M.qualitycool)
debounce = false
end
end)
Does anyone know how to add a rebirth multipler into this?
Anything will help, thanks!