I’ve been trying to figure out how to make a frame like the one shown in the image, ive tried using a open source script and do it that way but it was just really bad, its like they were able to put a attachment in the frame, if you can explain to me how tower defense games do this lmk
probably sprites, but it will look like it was from a slideshow. it can also be image frames that are coded to work like that. or just go the easy way… create the vfx and play the effects physically
its vfx i can tell, if it was sprites or image frames it would not loop as it does, how would i be able to create the vfx and play the vfx physically? like how do i attach it to a screen gui or would i need to attach it to the players camera somehow
what i mean by physically is not on the interface but in a part. attach the vfx to a part and then position the part in the middle of the screen then enable/play it after rolling whatever you got (mythical)
From the looks of it, it’s positioning the camera towards a physical dummy that has VFX.
To replicate that I’d do UI + Moving the camera to view a local dummy with said vfx