How to anchor a character?

Hello I want to make it so that this model is anchored but still able to use MoveTo

HumanoidRootPart anchored

HumanoidRootPart not anchored

See how my model doesnt move when anchored? How do I anchor it and move it both?

I made a custom system! I made a custom system! I made a custom system! I made a custom system!

My guy watching lawbyMike while developing games :skull:.

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I dont know your “custom system” but i’ll tell you how i do it:

  1. Do a for loop that iterates through all Character parts using GetDescendants()
  2. Check if the value is a part using :IsA(“Part”)
  3. Anchor it.

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