Im making an animation for combat, like slashing and lunging. But default roblox animator doesn’t allow animating tool handle. I looked up tutorial and post on how to animate melee tool. But all the guide i found either doesn’t work, break, or using Moon Animator, which i don’t have and can’t buy (Not everyone is rich ok, 300$ is quite a cost here). So right now, im stuck figuring out how to animate tool handle.
I heard that using blender as an alternative to moon animator does allow you to animate handle, but uh, should i? I mean i guess learning entirely different software just to fix this issue is doable i think.
That’s a good news and im glad to hear. Since im already have animation ready and do not want to restart from scratch re-animating it to include the tool handle
Since you said so, mind elaborating on how do i animate the tool handle?
attached to the hand is much easier, but youre gonna need to do some weird stuff with a motor6d and an attachment to basically add the tool as an extra bone
So as someone who animates tools, this has helped me out a lot, and hopefully it can help you to!
If theres any part of it you dont understand I can give you advice to help ya out. This is personally how I animate tools though, and Im sure there are plenty of other ways, but this was probably the easiest way with the least amount of external programs.
Finally, actual working tutorial, clear and straight. Thank you for recommending this to me!
On a related note, since you said you’re usually animate tool this way. Can you tell me if i weld the Motor6D on client side (On tool equip). Will it replicate to the server?