having this issue where equipping the tool teleports me to where the bodyattach is in the world, anyone else having this problem?
Hi, I have a problem that after playing the animation, the arm and weapon return to their original position. This is my first time animating and it’s probably a stupid question.
After the equip animation your supposed to make another animation in wish the player is holding / idle the gun how you like and make sure i loops
Sorry for the bump but
I’ve been trying to do this for a while now and the animation works for the player but not for the tool. I’ve been trying to get this to work for almost an hour now and cant get it to work.
This is what it looks like in game
https://gyazo.com/f21b942c66d43b9fa46bdc326ae27bba
and this is what its supposed to look like
https://gyazo.com/9dce4b284bf24f364d4fc01152152bbb
If anyone knows what I need to do to fix this please let me know.
Thanks!
-Edit1, the video didnt work
-Edit 2, dont mind the frank sinatra in the bg its my focus music
Nevermind I got it to work. I just had to update the model to the one that I was animating on
how did you get it to play the animation?
You should try to un anchor it
My gun slides from the torso to the arm when I equip my tool, I tried connecting the motor6d on the client but it didn’t seem to help, I’d really like to fix this because it’s bothered me for years
External Mediahow can I make arms+the gun follow mouse? I am NOT going to change it to right arm, it is staying as torso for freedom. I’ve gotten the arms to follow the mouse but the gun following the mouse is still janky a bit
I would like to rig my gun to the torso to do advanced animations, but how to I still make it so the gun is attached to the right arm when looking around?