Firstly I want to give lots of credit to Headstackk for giving me the idea
This tutorial is based for people who have seen Headstackk’s ‘How to animate tool parts’ but still don’t understand it. I will go step by step on how to do it. I will also include LOTS of screenshots.
Step 1 : Create a dummy:
Step 2 : Get your gun tool and just select the parts only and group them. Do not select any scripts in the group yet. Do not have the group inside of a tool:
Step 3 : Create a new part and name it ‘BodyAttach’, it should go near the handle of the gun:
You can now set the transparency of BodyAttach to 1.
Step 5 : We now have to use a Motor6D to connect the gun to the character:
After this step you will realize that the gun snaps to the upper torso, this is normal. You can now animate the gun with animation editor! Thanks for using my tutorial, it is my first one that I have spent a good bit of time on.
Please do not intentionally duplicate / rewrite other users’ topics with the exact same or less content, and then also neglect to link back to the original resource.
You should reply to the original resource if you find it unclear.