I have a basketball tool, for the dribble or bounce, I currently just change the tool grippos but that’s not smooth. What are other ways to move the tool handle alone?
I wanna use LinearVelocity
, but the problem is that the player moves with the ball because of RightGrip. How do i make only the basketball tool move when using linear velocity or does it not work?
I’ve disabled the RightGrip weld but that just makes the ball on it’s own. I want the ball to be welded and put linear velocity only on the ball so that only the ball moves.
Here’s a video(with RightGrip disabled):
code i use:
Tool.GripPos = Vector3.new(0.5, -0.5, -0.3)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, -1, 0)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, -1.5, 0.5)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, -1.5, 1)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, -1.5, 1.5)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, -1, 2)
wait(0.02)
Tool.GripPos = Vector3.new(1, -0.5, 2.5)
wait(0.02)
Tool.GripPos = Vector3.new(1.5, 0, 3)
wait(0.02)
Tool.GripPos = Vector3.new(2, 0.5, 3)
wait(0.02)
Tool.GripPos = Vector3.new(2.5, 1, 3)
wait(0.02)
Tool.GripPos = Vector3.new(3, 1.5, 3)
wait(0.02)
Tool.GripPos = Vector3.new(2.5, 2, 2.5)
wait(0.02)
Tool.GripPos = Vector3.new(2, 2.5, 2)
wait(0.02)
Tool.GripPos = Vector3.new(1.5, 3, 1.5)
wait(0.02)
Tool.GripPos = Vector3.new(1, 3.5, 1)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, 3, 0.5)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, 2.5, 0)
wait()