How to apply material on textures?

how to make similar textures on a model?
I understand that you can just make several parts of the model, paint it in the studio and apply a plugin for studs. But what if I have a texture instead of painting? the material of the studs just does not show because of this, please help solve this issue.

In short, how do I combine the studs and texture to make something like a rainbow box?

if your boxes are meshes, then in your modelling softwares texture editor you can create a pbr material with the studs and overlay your texture on top

thats the only way i could really think of going without putting a semi-transparent texture over it which wouldnt look great with the studs underneath

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You can achieve this effect by just creating an invisible brick with either a decal or texture, and make it semi-transparent. If you want a more “vibrant” effect, just use ColorCorrection in lighting to adjust the settings.

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you can just add another texture and give it a higher ZIndex level.
for studs, you can set the StudsPerTileU and StudsPerTileV properties to be 1
the textures i used in the image are create.roblox.com/store/asset/252684207/ for the rainbow and https://create.roblox.com/store/asset/3014551673 for the studs.

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