In my current project, I would like to have more feedback when the player hits an opponent.
So far, I have tried having a damage number pop up when the player is hit, which works fine, but I would like something else. I tried using Highlights in order to provide this effect but, given some enemies may be too big, it ends up being too agressive towards the players.
Here are some of my attempts:
Any ideas on what other ways I could provide this hit feedback to the players? Thanks.