Please keep in mind I’m not asking for code, rather I’m asking for ideas
I’m working on a movement based game and for the tutorial I want to do a sort of replay system for showing how to complete certain actions similar to parkour. Is there any sort of service or something I can use to record gameplay onto a dummy?
My only idea is copying the frames of a bunch of animations and moving the dummy around in one long animation manually but there’s a lot of room for error in that.
Update:
I finished the system and it works great! I had to create a custom animation system to make my life easier and I’m happy with it. And I might make a module for it eventually, but no promises.
I would store the CFrame and the playing animations (and their positions and weights).
To record, I would get the CFrame of the humanoid root part, the current animations and their positions+weights. To play back, tween/interpolate the cframe and the animation track’s positions and weights.