Hello guys! This is my first time posting on the forum, so let me know if i need to move this post to a different category or something.
I need some help doing something like this
As you can see, the player haves a Model attached in the back (probably with an Attachment) and moves with physics (not really interested on that) and he can move it to his hand when pressing a key or equipping it
What i am trying to do is something similar but not using a Tool, i have a Model with an attachment (an attachment that matchs with a R15 attachment on a body part), that works using a script on this post
local function AddCustomAccessory(Model, Accessory)
Accessory.Parent = Model
local HandleAttachment = Accessory.Handle:FindFirstChildOfClass("Attachment")
local CharacterAttachment do
for _, v in ipairs(Model:GetDescendants()) do
if v.Name == HandleAttachment.Name and not v:FindFirstAncestorOfClass("Accessory") then
CharacterAttachment = v
break
end
end
end
for _, v in ipairs(Model:GetDescendants()) do
if v.ClassName == "Weld" and v.Name == "AccessoryWeld" then
v:Destroy()
end
end
local AttachmentWeld = Instance.new("Motor6D")
AttachmentWeld.Part0 = CharacterAttachment.Parent
AttachmentWeld.Part1 = HandleAttachment.Parent
AttachmentWeld.C0 = CharacterAttachment.CFrame
AttachmentWeld.C1 = HandleAttachment.CFrame
AttachmentWeld.Name = Accessory.Name
AttachmentWeld.Parent = Accessory
end
But i need to animate that model too (just like the video) so then i can take the model from the back to the right hand and use an animation, and then move the Model to the back again.
I have searched on a lot of posts but i am really lost!
What i have tried so far is this (in combination with the other script)
local newModel = Model:Clone()
local weld = Instance.new("Weld", newModel)
weld.Name = "Handle"
weld.Part0 = newModel.Handle
weld.Part1 = character.RightHand
weld.C0 = newModel.Handle.WaistBackAttachment.CFrame
weld.C1 = newModel.Handle.WaistBackAttachment.CFrame
weld.Parent = character.RightHand
newModel.Parent = character
But the Model attachs to the RightHand instead of being in the back and the animation looks really weird
What do i need to do? (If you need more information please let me know)