Derived from my previous question, always trying to improve communication performance between Local Script and Server Script, I’d like to know if is there any tool where I can audit/verify exactly how many and which bytes are being transmitted between the two sides?
For example, when I run this:
Result = RemoteFunction:InvokeServer(MeshPart)
How can I check exactly which bytes were transmitted on the way (LocalScript → Server) and which bytes were transmitted on the way back (Server → LocalScript)?