I’ve been trying to make some custom face accessories for UGC but they always come out compressed/lower quality when equipping them to a humanoid for testing/uploading.
Comparison:
(Not my face btw was just testing other people’s faces to see if it was a problem exclusive to me)
The left side is still a mesh part while the right is an accessory put into a humanoid! Is this just a visual bug and if I upload the accessory, will it come out as the quality seen in the left humanoid? Or am I doing something wrong that is causing this to occur?
Also, not sure if this matters but, this is happening on both R15 and R6 humanoids.