How to avoid high UntrackedMemory?

I don’t know about how the event connections relate to garbage collection but I can tell you that you should make sure to disconnect connections that you don’t need anymore. I don’t think that tables are causing the rise in UntrackedMemory. I’ve noticed UntrackedMemory rising when destroying parts on the server for months now and I’ve tried a lot of different things to prevent it, but nothing works.

It seems to be a problem that’s affected a lot games, including top games, for a while now:

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