I need help breaking a wall like in the game “Bulked Up” where users can destroy part of a wall. I can’t find any posts on this. Can anyone point me in the right direction or give any useful posts that I might have missed? I searched all the terms I could but got nothing.
you can just create an explosion inside the part and then destroy it
example:
local explosion = Instance.new(“Explosion”,script.Parent)
edit : or you can just unanchor
I’ve read up on it and it would work well for separating parts that I union but in the case of making a game map this might be inefficient since I’d need to create multiple parts that are small and union them together to destroy them. Do you know any other methods?
I could do that but it won’t break the wall into pieces.
Im pretty sure this is the only efficient method unless you want to make breakage parts for each base part in your game
Im pretty sure hes trying to break apart a single part not a bunch of parts
then i recommend unions because its easier
When reading the article I came across something called subtract async, I think this will work for me, to create a simple system. Thanks a lot!