How to build good buildings in ruins?

I’ve come into a bit of a pickle. I need to build houses in ruins, but I just don’t know how to go about creating them! I don’t know if I should use blender or use something on Roblox Studio to help me. What do you think?

Here are the ruins I was hoping to use as inspiration:

ruin pictures


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Blender would be your best choice, if you prefer building I’m guessing you would just build every inch of the ruins.

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you can build the building itself without anything then use unions to destroy it and add debris, etc

(also suggest using photoscanned assets for the debris and put it into a 3d software to decimate it first and then export it and bring it on roblox)

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There are many ways you can approach this task:

  • Blender. This would probably give the best effect, if you wanted a low-poly look this can be achieved. If you wanted it to be smooth or detailed, this can be achieved. I’m guessing as a builder, you’d want to build it all yourself fully, and blender gives you a lot of flexibility. I would recommend blender.
  • Studio. Technically this could be done in studio by using unions, but may not look as good as in blender.

I think you should stick with using Roblox studio, but import your own textures onto your selected parts. I do believe creating models in Blender and other 3D modeling applications are better for game-optimization, but I still prefer to use Roblox studio with my own imported textures. If you want to go for a more realistic look as well, you could do Blender.

Good luck.

I don’t know if this would work, but you could create the building, then destroy it using the explosion effect.

Sorry for bumping an old topic.

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