How to bulk import meshes on top of eachother?

Hello,

im trying to import 200 meshes at once but they are all spawning in eachother. Can i somehow change it so they spawn next to or on top of each other?
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When you upload meshes, in the Asset Manager you can right click and select “Insert With Location,” this will upload all the meshes at the location relative to the world origin of your 3D software.
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Yes thats the problem. They are all inside eachother. I bought an asset pack, cant change it lol.

Oh I see, yea most asset pack creators zero out their asset’s origin points because it’s a good practice to have for clean work transfers (usually in Unity).

For Studio… there’s really not a lot you can do besides moving them all by hand, which for a pack of 200+ assets will be a huge pain. I know there’s a few lines of code that could move a mesh outside of another mesh’s bounding box, but that’s out of my expertise.