In my game it is a random person has a bomb, but they can unequip the bomb, The backpack is disabled and the bomb gear has the CanBeDropped disabled, I want to know if any of you know how to fix it.
When a tool is equipped it moves from the backpack into the players character model. One way to do this would be to look for when the tool parent is changed to the backpack and the equip that tool again.