Hey Developers!
I was looking for another topic about this and I found many but none of them really “solved” my problem… Here is my current bubble chat script I got from SheildINC:
local ChatService = game:GetService(“Chat”)
ChatService:RegisterChatCallback(Enum.ChatCallbackType.OnCreatingChatWindow, function()
return {BubbleChatEnabled = true}
end)
I am trying to change the font of a text when they drink it. I also looked for video and found nothing… Can anyone help?
You will need to fork the BubbleChat script in order to change it’s font, you will not be able to do it from this code. ChatSettings and likewise this code are only intended to change how the chat window is represented, not the bubbles. Those are handled separately.
The font is a variable at the top of the script which you can change and it’ll be reflected in BubbleChat, you should be able to find it quickly. Hopefully you know how to fork. If not: start a Studio test session, open Chat, copy BubbleChat, exit that session, paste it in Chat.
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