I have a script that shoots bullets out of a tool, but I can’t get the bullets to shoot in the correct direction. I just want the bullet’s velocity to move the bullet in a way that reflects the orientation of the tool if that makes sense. Here’s my script;
local Bullet = Instance.new(“Part”)
Bullet.Position = Tool.Handle.Position
Bullet.Parent = game.Workspace
local BodyVelocity = Instance.new(“BodyVelocity”)
BodyVelocity.Velocity = Vector3.new(10,0,0)
BodyVelocity.Parent = Bullet