It’s simple, I tried to get the camera to change to a perspective of another part. If the object was just “part” how would I do it?
I already tried to use CFrame but I am not sure whether to use CurrentCamera or something else
I believe this should work
local cam = workspace.CurrentCamera
local part = workspace.Part
cam.CameraType = Enum.CameraType.Scriptable
cam.CameraSubject = part
cam.CFrame = part.CFrame
Make sure to make the front surface of the Part face the direction you want it to, so that you can get the right view for the camera.
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You don’t need to set the camera subject to the part, all that does is make the camera orbit that part instead of the player’s head.
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