so I maked some custom health, and when it reaches 0, the player is downed and can be revived by other players. but then the camera stays in same position as before(like when the player is standing).
I tried changing camera subject to head, but then I couldn’t rotate player(same happens when you set humanoid AutoRotate to false), and it caused some errors.
Script
This is not whole script, just part where I change camera
workspace.CurrentCamera.CameraSubject = player.Character.Head