How to change leaderboard value width

I have looked at many posts talking about how to change the playerList’s properties. For example, my value name cuts off by default. I’ve seen suggestions to make your own ui, but I would rather not do that if not necessary. Where would I possibly get to properties of the player list? I can’t seem to find it in PlayerGui (Where I would think it would be)
Thanks for any help :grinning:

1 Like

You would have to make your own playerlist to be able to change the size of it. You could grab the Roblox default script for the playerlist to make it easier so you would be able to essentially just drop that in there and change the code for width and all the other stuff.

1 Like

@MrLonely1221 okay where would I find the scripts for the PlayerList?

1 Like

Looking at it, I see it in the CoreGui in studio (You have to enable that in settings to see it.)

I just searched for PlayerList in the explorer and it showed up.

1 Like

@MrLonely1221 I know this might sound like a question with an obvious answer but how to do enable CoreGui? I’ve never done it

1 Like

Open the Roblox studio settings (Alt + S)

Then scroll all the way down:

1 Like

Oh Studio Settings not Game Settings. Okay, I will check that in a second, and edit if I have any issues. Thanks a lot.

@MrLonely1221 alright I see it now, thanks for help again

2 Likes

@MrLonely1221 I’m getting the error The current identity (2) cannot Class security check (lacking permission 1). Have you done anything like what you said I would have to do to be able to access this? When I searched the error I believe it is saying that I can’t access it???
Here’s my script: (localscript in StarterPlayerScripts)

local player = game.Players.LocalPlayer
local OriginalListScript = game.CoreGui.RobloxGui.Modules.PlayerList.Components
OriginalListScript:Destroy()
local PlayerListChangeScript = game:WaitForChild("ReplicatedStorage").PlayerListApp:Clones()
PlayerListChangeScript.Parent = game.CoreGui.RobloxGui.Modules.PlayerList.Components
PlayerListChangeScript.Name = "NewPlayerListApp"

you can’t access coregui modules from inside localscripts unless you’re using an exploit