How to change leaderstats value

hello fellow developers! i want to change my leaderstats value but there is a problem
HERE IS THE CODE :


local function leaderboardSetup(player)
	local leaderstats = Instance.new("Folder")
	leaderstats.Name = "leaderstats"
	leaderstats.Parent = player

	local wins = Instance.new("IntValue")
	wins.Name = "Gold"
	wins.Value = 0
	wins.Parent = leaderstats
	
	local part = game.Workspace.Part
	if part.ClickDetector.MouseClick:Connect(function() then
		wins.Value = wins.Value + 1
	end
end

-- Connect the "leaderboardSetup()" function to the "PlayerAdded" event
Players.PlayerAdded:Connect(leaderboardSetup)

OUTPUT :

  ServerScriptService.Script:14: Expected identifier when parsing expression, got 'then'  -  Studio - Script:14

i would appriciate every help. thanks!

1 Like

A click detector is an event just like how “playerAdded” is an event. You would need to put the click detector as a separate function outside the player added function and then adjust the win value.

local part = partlocation

function Clicked(player)
      local wins = player:FindFirstChild(“leaderstats”).Gold

    if wins then
      wins.value += 1
    end 
end)

part.MouseClick:Connect(Clicked)

Sorry if the code errors or ive made a mistake, i’m currently typing this on phone.

1 Like

Exactly what Lev above me has said is true. To simplify it, all you would have to do is remove the if word and put a bracket on the end of the end. You would also have to change the player reference using the click detector. The .MouseClick event provides you with the player that clicked. As you can see in the brackets, I have placed the word player there. That just lets me reference that player.
LIke this:

if part.ClickDetector.MouseClick:Connect(function(player)
	player.Leaderstats.Wins.Value += 1
end
1 Like

You cant use if statements on :Connect() functions

Instead, use this:

part.ClickDetector.MouseClick:Connect(function(player)
      player.leaderstats.wins.Value += 1
end)
-- adds the value by 1 on every click
4 Likes

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