local icon_id = '9126971632'
mouse.Icon = icon_id
mouse:GetPropertyChangedSignal('Icon'):Connect(function()
if mouse.Icon ~= icon_id then
mouse.Icon = icon_id
end
end)
local mouse = game:GetService('Players').LocalPlayer:GetMouse()
local icon_id = 'rbxassetid://9126971632'
mouse.Icon = icon_id
mouse:GetPropertyChangedSignal('Icon'):Connect(function()
if mouse.Icon ~= icon_id then
mouse.Icon = icon_id
end
end)
the above code worked for me and should ENSURE it stays
local RunService = game:GetService(“RunService”)
RunService.RenderStepped:Connect(function()
if mouse.Icon ~= “rbxassetid://9126971632” then
mouse.Icon = “rbxassetid://9126971632”
end
end)
i found “Sort of” a solution. by disabling active it makes the mouse not change when hovering over buttons but it still changes when it clicks. This is fine. Also i can tell you’re on mobile lol by your fancy apple parenthesis