-
What do you want to achieve?*
Change Part Transparency locally when player touches a part -
What is the issue?
Can’t get it to work. -
What solutions have you tried so far?
tried putting scripts in a part, in StarterPlayer Scripts, StarterCharacter Scripts, tried a normal script and local script
Here’s my code
– lobby
local LobbyWalls1 = game.Workspace.LevelWalls.LobbyWallFrontTop
local LobbyWalls2 = game.Workspace.LevelWalls.LobbyWall
– level 1
local lvl1walls1 = game.Workspace.LevelWalls.Wall1Front
local lvl1walls2 = game.Workspace.LevelWalls.Wall1Back
local lvl1walls3 = game.Workspace.LevelWalls.Wall1Left
local lvl1walls4 = game.Workspace.LevelWalls.Wall1Right
local lvl1walls5 = game.Workspace.LevelWalls.Wall1Up
– level 2
local lvl2walls1 = game.Workspace.LevelWalls.Wall2Front
local lvl2walls2 = game.Workspace.LevelWalls.Wal12Back
local lvl2walls3 = game.Workspace.LevelWalls.Wall2Left
local lvl2walls4 = game.Workspace.LevelWalls.Wall2Right
local lvl2walls5 = game.Workspace.LevelWalls.Wall2Top
–level 3
local lvl3walls1 = game.Workspace.LevelWalls.Wall3Front
local lvl3walls2 = game.Workspace.LevelWalls.Wall3Back
local lvl3walls3 = game.Workspace.LevelWalls.Wall3Left
local lvl3walls4 = game.Workspace.LevelWalls.Wall3Right
local lvl3walls5 = game.Workspace.LevelWalls.Wall3Top
–level 4
local lvl4walls1 = game.Workspace.LevelWalls.Wall4Front
local lvl4walls2 = game.Workspace.LevelWalls.Wall4Back
local lvl4walls3 = game.Workspace.LevelWalls.Wall4Left
local lvl4walls4 = game.Workspace.LevelWalls.Wall4Right
local lvl4walls5 = game.Workspace.LevelWalls.Wall4Top
–level 5
local lvl5walls1 = game.Workspace.LevelWalls.Wall5Front
local lvl5walls2 = game.Workspace.LevelWalls.Wall5Back
local lvl5walls3 = game.Workspace.LevelWalls.Wall5Left
local lvl5walls4 = game.Workspace.LevelWalls.Wall5Right
local lvl5walls5 = game.Workspace.LevelWalls.Wall5Top
–level 6
local lvl6walls1 = game.Workspace.LevelWalls.Wall6Front
local lvl6walls2 = game.Workspace.LevelWalls.Wall6Back
local lvl6walls3 = game.Workspace.LevelWalls.Wall6Left
local lvl6walls4 = game.Workspace.LevelWalls.Wall6Right
local lvl6walls5 = game.Workspace.LevelWalls.Wall6Top
–level 7
local lvl7walls1 = game.Workspace.LevelWalls.Wall7Front
local lvl7walls2 = game.Workspace.LevelWalls.Wall7Back
local lvl7walls3 = game.Workspace.LevelWalls.Wall7Left
local lvl7walls4 = game.Workspace.LevelWalls.Wall7Right
local lvl7walls5 = game.Workspace.LevelWalls.Wall7Top
–level 8
local lvl8walls1 = game.Workspace.LevelWalls.Wall8Front
local lvl8walls2 = game.Workspace.LevelWalls.Wall8Back
local lvl8walls3 = game.Workspace.LevelWalls.Wall8Left
local lvl8walls4 = game.Workspace.LevelWalls.Wall8Right
local lvl8walls5 = game.Workspace.LevelWalls.Wall8Top
–level 9
local lvl9walls1 = game.Workspace.LevelWalls.Wall9Front
local lvl9walls2 = game.Workspace.LevelWalls.Wall9Back
local lvl9walls3 = game.Workspace.LevelWalls.Wall9Left
local lvl9walls4 = game.Workspace.LevelWalls.Wall9Right
local lvl9walls5 = game.Workspace.LevelWalls.Wall9Top
–level 10
local lvl10walls1 = game.Workspace.LevelWalls.Wall10Front
local lvl10walls2 = game.Workspace.LevelWalls.Wall10Front2
local lvl10walls3 = game.Workspace.LevelWalls.Wall10Back
local lvl10walls4 = game.Workspace.LevelWalls.Wall10Back2
local lvl10walls5 = game.Workspace.LevelWalls.Wall10Left
local lvl10walls6 = game.Workspace.LevelWalls.Wall10Left2
local lvl10walls7 = game.Workspace.LevelWalls.Wall10Right
local lvl10walls8 = game.Workspace.LevelWalls.Wall10Right2
local lvl10walls9 = game.Workspace.LevelWalls.Wall10Top
–level 11
local lvl11walls1 = game.Workspace.LevelWalls.Wall11Front
local lvl11walls2 = game.Workspace.LevelWalls.Wall11Back
local lvl11walls3 = game.Workspace.LevelWalls.Wall11Left
local lvl11walls4 = game.Workspace.LevelWalls.Wall11Right
local lvl11walls5 = game.Workspace.LevelWalls.Wall11Top
–level 12
local lvl12walls1 = game.Workspace.LevelWalls.Wall12Front
local lvl12walls2 = game.Workspace.LevelWalls.Wall12Back
local lvl12walls3 = game.Workspace.LevelWalls.Wall12Left
local lvl12walls4 = game.Workspace.LevelWalls.Wall12Right
local lvl12walls5 = game.Workspace.LevelWalls.Wall12Top
–level 13
–No Walls
local part = workspace:WaitForChild(“lvl13Activate”)
part.Touched:Connect(function(hit)
if (hit.Parent:FindFirstChildWhichIsA(“Humanoid”)) and (hit.Parent:FindFirstChild(“Humanoid”) == game.Players.LocalPlayer.Character:FindFirstChild(“Humanoid”)) then
–Lobby
LobbyWalls1.Transparency = 1
LobbyWalls2.Transparency = 1
–level 1
lvl1walls1.Transparency = 1
lvl1walls2.Transparency = 1
lvl1walls3.Transparency = 1
lvl1walls4.Transparency = 1
lvl1walls5.Transparency = 1
– level 2
lvl2walls1.Transparency = 1
lvl2walls2.Transparency = 1
lvl2walls3.Transparency = 1
lvl2walls4.Transparency = 1
lvl2walls5.Transparency = 1
–level 3
lvl3walls1.Transparency = 1
lvl3walls2.Transparency = 1
lvl3walls3.Transparency = 1
lvl3walls4.Transparency = 1
lvl3walls5.Transparency = 1
–level 4
lvl4walls1.Transparency = 1
lvl4walls2.Transparency = 1
lvl4walls3.Transparency = 1
lvl4walls4.Transparency = 1
lvl4walls5.Transparency = 1
–level 5
lvl5walls1.Transparency = 1
lvl5walls2.Transparency = 1
lvl5walls3.Transparency = 1
lvl5walls4.Transparency = 1
lvl5walls5.Transparency = 1
–level 6
lvl6walls1.Transparency = 1
lvl6walls2.Transparency = 1
lvl6walls3.Transparency = 1
lvl6walls4.Transparency = 1
lvl6walls5.Transparency = 1
–level 7
lvl7walls1.Transparency = 1
lvl7walls2.Transparency = 1
lvl7walls3.Transparency = 1
lvl7walls4.Transparency = 1
lvl7walls5.Transparency = 1
–level 8
lvl8walls1.Transparency = 1
lvl8walls2.Transparency = 1
lvl8walls3.Transparency = 1
lvl8walls4.Transparency = 1
lvl8walls5.Transparency = 1
–level 9
lvl9walls1.Transparency = 1
lvl9walls2.Transparency = 1
lvl9walls3.Transparency = 1
lvl9walls4.Transparency = 1
lvl9walls5.Transparency = 1
–level 10
lvl10walls1.Transparency = 1
lvl10walls2.Transparency = 1
lvl10walls3.Transparency = 1
lvl10walls4.Transparency = 1
lvl10walls5.Transparency = 1
lvl10walls6.Transparency = 1
lvl10walls7.Transparency = 1
lvl10walls8.Transparency = 1
lvl10walls9.Transparency = 1
–level 11
lvl11walls1.Transparency = 1
lvl11walls2.Transparency = 1
lvl11walls3.Transparency = 1
lvl11walls4.Transparency = 1
lvl11walls5.Transparency = 1
–level 12
lvl12walls1.Transparency = 1
lvl12walls2.Transparency = 1
lvl12walls3.Transparency = 1
lvl12walls4.Transparency = 1
lvl12walls5.Transparency = 1
–level 13
end
end)