How to change parts of the player's body to what I want?

I want to change the player’s body parts to whatever I want at a certain moment in the game, like when the player gets shot. The entire script is already prepared and functioning, but I don’t know how to trigger the change in the affected body part.

I want to make it so that when the player gets shot in the torso, a script activates a function that changes the player’s body part to a specific mesh

have you tried placing a normal rig and than naming it to StarterCharacter

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you can make the rig how you want it yourself

If you’re using R15, Humanoid has a ReplaceBodyPartR15 method you can use although I personally never used it myself. Hopefully it does what you need :slightly_smiling_face:

i do think that if you use a startercharacter you can adjust more of the body

True, but from what I know you’re only able to change a StarterCharacter in Studio and not in a live game session, plus changing it would affect all players who spawn in the game and from how I interpreted op’s post, that isn’t their target

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