My problem is simple to explain, but I cannot find a solution to it. So What I’d like to do is if I have a part every 10 second, the Pivot Offset Position changes to Player’s Position, but I am not sure on how to make Player’s position into the part’s offset position.
Pivot properties with spaces are for Studio use only. As the developer you have two APIs for using pivots which are Get/SetPivot. So just use either of those depending on if you’re finding the current position or setting position of one thing to another.
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