So i made a script where if you press a certain key your arm grows and rotates into such a play and its locked until you press the key again.
But the script i use the arm is scaled but the orientation doesn’t work.
So the help i want is how do i make so the arm looks that in picture and doesn’t move or swing around in that size. Plus how do i make it go back to the normal way and usual way by clicking the same key.
Here is the script :
KeyDownEvent.OnServerEvent:Connect(function(player)
local Rarm = player.Character["Right Arm"]
Rarm.Size = Vector3.new(1, 6.233, 1)
Rarm.Orientation = Vector3.new(90,180,0)
end)