i have checked for help but, most sources say to create a new group which i find a bit of a hassle.
any help?
edit: create new one via scripting, i already made one in the collision editor
i have checked for help but, most sources say to create a new group which i find a bit of a hassle.
any help?
edit: create new one via scripting, i already made one in the collision editor
physicsService:SetPartCollisionGroup(part, name)
I believe you can just set name to match the one you’ve already made.