i want to change a Motor6D position (for the player arms) but when i try to change it the script change the rotation and not the position
thats the script i’m using rn
character.Torso["Right Shoulder"].C0 = CFrame.new(character.Torso["Right Shoulder"].C0.X, character.Torso["Right Shoulder"].C0.Y, 1)
this put the arm in a world position i just need the arm get a little further in front of the body
This Plugin should do the trick!
I also use this plugin to create custom rigs, so if you need that as well, this is the plugin for that as well! Its free too!
i need to change by script, i’m making the arms a little further in front of the body when a player equips a tool for making it looks better in first person bc the arms follow the camera rotation and when get fully up or fully down get strange