so i made an npc and theres a dialogue and dialouge choice in it, if u choose the dialogue choice, and if u have an apple tool, it gives the apple, if u dont have one, nothing happens, after i give the apple is there any way to fire an event or something and make him respond thanks?
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Could you share your code so I can look on what you already have?
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Its probably the dialogue instance if i had to assume
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i will send after about like 8 hrs cuz i am busy
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Has the issue been resolved? If you still need help, please share your code so that we can help you.
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yes the issue has been resolved, i made a dialog gui instead
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Mark your post as the solution then to close the topic
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