I’m looking for a way to resize the bones of a rig in an animation. So in an animation a part of the rig might change size (get smaller or bigger) depending on what I want.
In blender I can directly change the size of bones to enlarge the rig I’m currently using. It looks like this:
No pose
Pose with some bone resized
However I can’t really find a way to do this in Studio. I can move and rotate the bones, but haven’t been able to resize them (in animation).