I’m trying to change the animation priority using the new method of changing the walk etc.
local Humanoid = Player.Character:WaitForChild('Humanoid')
local HumanoidDescription = Humanoid:WaitForChild('HumanoidDescription')
Humanoid.WalkSpeed = 25
HumanoidDescription.RunAnimation = Animations.InitialRun
Humanoid:ApplyDescriptionReset(HumanoidDescription)
The best I could do was go to the Animate script and change the animation priority, but it still remains at the speed of the previous animation
Please, if I’m making a mistake, tell me