I know you cant do this normally, but if you cant do it, then how did these guys do it?
(skip to 3:52, volume warning.)
Any help is appreciated
I know you cant do this normally, but if you cant do it, then how did these guys do it?
(skip to 3:52, volume warning.)
Any help is appreciated
Sorry to tell you, but I think that the mouse in the video is a custom mouse. I looked on the API Docs and couldn’t find anything. mouse, ContextActionService, and UserInputService are all read only for mouse position. You could probably make a custom mouse fairly easily if there is a drag detector or something within those services.
You are right you can’t change the position of the mouse, instead they use a ui element in place if the mouse.
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Frame = script.Parent
RunService.PreRender:Connect(function()
UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
UserInputService.MouseIconEnabled = false
game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Fixed
local MouseX = Frame.Position.X.Offset + UserInputService:GetMouseDelta().X*2
local MouseY = Frame.Position.Y.Offset + UserInputService:GetMouseDelta().Y*2
Frame.Position = UDim2.new(0, MouseX, 0, MouseY)
end)
How would I make the mouse shake though? Or in this case the Fake Mouse?
To make the mouse shake you could apply a random offset.
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Frame = script.Parent
RunService.PreRender:Connect(function()
UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter
UserInputService.MouseIconEnabled = false
game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Fixed
local MouseX = Frame.Position.X.Offset + UserInputService:GetMouseDelta().X*2
local MouseY = Frame.Position.Y.Offset + UserInputService:GetMouseDelta().Y*2
local MouseOffset = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
Frame.Position = UDim2.new(0, MouseX, 0, MouseY) + MouseOffset
end)
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.