How to change the Orientation Indicator of a BasePart/MeshPart?

It’s here any way to change this?
image

I have been stuck in this for long, and i tried searching in devforum, but i havent find any post on this.

You can’t. You have to rotate the part and then resize it to match the original shape

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Yeah! You can’t change this!!! (I’m mad about it)

The reason you haven’t found any devform post is probably because you are talking about the indicator specifically when the orientation itself is the problem~

(solution? BLENDER, rotate it manually… or OR make it a model with a transparent part that is rotated in the proper direction, you can’t check the orientation of models but if you set its primary part to the invisible part with the correct rotation then it should(?) have the same effect (depends on what you’re doing))))

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